UX – User Experience – User Experience Design
The UX man is the professional who will research in-depth, discover all the potential inherent in the success of the project, and make its use easy, simple, convenient, and friendly. A UX person does not necessarily have to know about graphic design but has to understand the positive and negative effects of graphic design in using the product. The UX man is the psychologist of the project. He will try to understand the cognitive and emotional consequences of the user in the present tense when using the product. He is the man who is supposed to move uncomfortably when a user says, “I do not know what is being clicked on here.” The UX person will maximize the positive feelings a person has when using the site or app. From the moment he is exposed to them to the moment he completes the process (between the end of the process is defined as purchase, registration, leaving near, or just staying on-site). DICEUS can provide the best UX design services.
UI – User Interface – User Interface Design
The UI man will turn the book into a movie. It will visually reflect the script of the UX man and will embody this potential in practice. He is the one who will make the user of the product say in a living room conversation a line like “their website is amazingly designed” or “you do not understand how convenient it is to use this app.” A UI man is present in the little places in the product, recognizes them, and can turn them from a headache into a silence.
The UI man will use his fan of professional tools to enable the experience of comfort. This will include the use of all possible visual means in his workbox, whether it is images, illustrations, and animations. The UI will try to make the process of using the product as easy as possible. If he does so correctly, he will maximize the essence of the economic aspirations inherent in him. DICEUS can provide the best UI design services.
UX-UI – Product Design – Digital Product Design
Everything is good and beautiful but in Money Time, at the critical moment when the customer is presented with the final product, all this information of who is doing what is irrelevant. Think of yourself as a customer; Anyone who buys a duvet and finds it unpleasant will not turn to the one who sewed it, not to the one who sewed it with synthetic feathers, and not to the one who designed its dimensions and texture. He’s just going to take her back to the store. So in the test of the result, what is essential is that the site or app will be easy to use + comfortable to look at. If one side of them does not work correctly, it will directly cloud the other side.
So Why Do We At Hello Not Separate UX And UI Processes?
Because there is no need, unlike other offices that divide the work into designing Wireframes (the outline of the product) – approve in front of a customer – and only then advance to the design, we shorten the process and streamline it.
How do you do that? First of all, we build a graphic concept, design system, and style guide that we will use to design all the components of the interface from now on. We demonstrate the visual image on several main pages and produce all the required UI components – forms, fields, buttons, tabs, toggles, tulips, etc. After approving the graphic concept, we have the essential components and then start working on all the required screens. It turns out that the characterization phase and the design phase merge into one procedure for all the right reasons:
- It saves time (and budget, of course) for the customer and us.
- This is more effective because instead of two different professionals, there is one person with a broader understanding and more profound experience in the field.
- This reduces friction and allows for faster work with shorter iterations.
- It makes it possible to quickly understand whether something is working or not without having to imagine or guess.
- This allows for design freedom. The UI does not have to follow the “templates” of Wireframes but has a free hand to bring to the desktop his creative solutions from user experience that will also suit the brand language.
- This lowers frustrations – when you separate the process, tensions often arise between the UX people who refer to them as the “brain” and the UI people who tend to be treated by “beautiful” artists.